Monday, November 21, 2011

Hero/Villain Playoff Challenge Part II- Rules Page.

The Playoff's Four Divisions: Comics, Movies/TV, Video Games, and Animation. 

Welcome back, ladies and gentlemen! Its been far too long, and honestly it feels good to put this together again. It is hard to come up with new players, since the last playoff really got all the “good” ones. But please enjoy it. If you have questions about any character, please feel free to view their links on various wiki pages, which will be provided.

The Arena- Six new combat domes have been built for the second Hero/Villain Playoff Challenge. Like before, each dome will be four square miles in area and will have a programmed hazard that will affect our combatants. This time, though, each one will be based on different periods of time. And, for the first time, our combatants will be joined by realistic, robotic beings resembling people and creatures from the time represented. Some will be peaceful and others very, very hostile.

Showdown- A Dome themed on cowboys and westerns.
Caribbean Cove- A Dome that's a Caribbean port city, complete with pirates.
Dragon Siege- A medieval themed Dome, with a castle and dragon.
Garden Party- A Dome based on the landscape and time period from Jane Austen style stories.

Two additional Domes will be revealed for the finalists and the last, championship match will take place in the original Dome, with a new theme, to be revealed later.

The Combatants- Once again, Playoff Challenge will consist of teams of a hero and their arch nemesis. Four divisions will be represented as well: Comics, Movies/TV, Video Games, and Animation.

The Rules-
1- The object of the match is to incapacitate both members of the opposite team. Incapacitate is literally translated: “Prevent from functioning in a normal way” . That could mean knock out, tie up, secure, or, if it happens, death. Death, however, is NOT the only way to win this match. That was a common misconception in the last playoff.
2-There is no option to not compete (ie: “So-and-so would never work with This-and-that!”). No matter how “out there” the team may be, for the sake of the match the team must work out.
3- In order for the team to receive a victory, BOTH TEAM MEMBERS must be standing at the end of the match. No “Lone Wolf” players. Therefore, if the other member appears to be weakening or faltering in any way, their team mate must defend them. A victory is called when both members of the other team are incapacitated. If a team member is killed, victory is automatically given to the team with two standing members.
4- Each team will have a base of operations. The base will be stocked with supplies and, when appropriate, an arsenal of weaponry and tools.
5- If the Match is unevenly matched certain handicaps can and will be made
6- There is no time limit for the match. They can last as long as it will take. (For the sake of moving things along, voting time limits will be made. Just keep in mind that there is no time limit for the physical match when deciding who you think would win.
7- If there is a draw, a new match will be designed, utilizing characters representing each team. Rules may vary on these tie-breakers.  

Combat-
(The following rules apply to what would be happening in the arenas, if these matches were indeed real. This does not apply to the amount of time that the voting will be allowed to continue.)

Combat will start at dawn on the first day and continue until there is a winner. If a draw is called by the competing teams, a new match with the tie breakers will be assembled and put into effect immediately. The rules for tie-breaker matches may vary by match, depending on the combatants.

Most rules are general and each individual match may have slight changes in them, such as handicaps.   

Voting Rules-
1-Make your votes count! Defend your pick! Show that you know what your talking about and not just saying "Because they're my favorite!". A vote must either a) give an explanation for your vote. OR b) Cite another person's vote as an explanation. VOTES WITHOUT REASONING WILL NOT BE TALLIED!!!!!!!
2- Votes that disregard the handicaps or go against the set up for each team WILL NOT BE COUNTED unless corrected by the poster.
3- DO NOT VOTE ON THIS PAGE. Please do so on the individual matches. Thank you.
4- Myself, as the one creating each match, will not be allowed to vote on any match. I will argue the aspects of certain characters, but not in a way to invalidate the other.
(I will post my pick for the match. But after the official tally)
5- Let's get this out of the way now: “They're a ninja” is NOT a reason. It is a fact. But being a ninja is not a guarantee win. Ever. There needs to be an explanation beyond that.
6- As far as voting time goes, there will be two weeks of voting time for each match.
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